Vertice uses 3D Models from the Google Poly platform published under a CC-BY 3.0 license. This gave me the opportunity to freely play around with the game engine while still building something that I liked. The scripting was done using Visual Studio and a few of the models were touched up in Blender.
In the game, you fly around a futuristic city where you try not to crash into the buildings while collecting orbs within a time limit. Not all of the game is finished but I am continuing to work on it every day.
I am quite new to the world of Game Design but I find the gaming industry fascinating and will continue to improve my skills and the game in the future.
Models used:
Venom Scout by Aaron Clifford
Mega City v2 by Reij Bijlsma