🆕 Divide - A spark of magic...





Testing, Testing, Testing...



After a few days of testing ideas about how to handle Divide I stumbled upon a few very interesting mechanics. I got the player controllers working and then discovered that the Dual Character Control idea where you control each characters with separate hands seems to be quite fun.





After a few more days I set up the Divide mechanic which would only show the separate world views of each character. After doing some blockout testing I found out the "Game Board" is quite suitable for illustrating the idea.





The first puzzle of the game came around very quickly and a new game mechanic got born...